August 15th, 2009
Eclipse Phase: Creative Commons Role Playing Game
I’m looking forward to Posthuman Studios’ upcoming role playing game Eclipse Phase, a science fiction game with lots of transhuman and cyberpunk elements.
Eclipse Phase’s universe is a conglomerate of sci-fi memes such as transhumanism, singularity, AI, virus, post-apocalyptism and domestic 3D nano printing. While this could be somewhat confusing, I guess it would be possible for a game master to downplay some of the aspects. My experiences are that the more tech you supply your players with and the more these players know the possibilities of it, the harder it gets to challenge them.
The setting is somewhat like this: (Trans)humanity has been plagued by international conflicts and cyberwars. A group of military AI’s known as the TITANS have reached sentience and started to enhance their own intelligence and turned against humanity, thus turning the conflicts into “man versus machine”. This wiped out most of humanity and turned the Earth into a “toxic and strange hellhole”.
Just as quickly as they came, the TITANS disappeared, taking millions of uploaded minds with them, leaving behind a network of wormhole gateways. Known as Pandora Gates, these poorly-understood devices allow instantaneous teleportation to distant star systems—often one-way and/or fatal. Though only a handful of Pandora Gates are known to exist—each highly contested—the foolish, brave, curious, and desperate are already risking certain death to enter and explore what lies beyond.
The transhuman world resembles a three-circled Dante’s Inferno: the center is the suppressive police state where high technology is banned, the periphery consists of societies structured after all the different ideas imagination can conjure up and the fringe is lawlessness and chaos.
To top it all off, a mutating bio-, info- and nano-virus, known as the Exsurgent virus, runs rampantly through humanity, turning its victims into unspeakable reality-altering monsters(!)
The system, as far as I can see, is a basic d100 percentile one, my favorite since its simple and therefore helps keep the players’ minds in the game.
Even though the game eventually will get published as an actual physical book, it’s licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License, meaning you can share and remix (expand, develop etc.) the game as long as you: give attribution, don’t use it commercially and share it under the same license.
Now, as said previously, even though I’m looking forward to the publication of Eclipse Phase, I can’t really wrap my head around all the different trajectories explained on the web-page. It’s like they’ve just looked at the contemporary futuristic jabber and thrown it all into the mix; I’m worried that might be too much to get a coherent universe. If I were to create a campaign in Eclipse Phase, I’d probably shave some of the elements off. Then again, all the above information is very concisely written and maybe the source book will help illuminate how this all is supposed to make sense on a deeper level.
But the people at Posthuman Studios deserve respect for this project. I will give the game a fair chance once it’s published.






